Constructivism: A natural teaching theory?


Constructivism is basically a theory.

Based on observation and scientific study about how people learn. It says that people construct their own understanding and knowledge of the world, through experiencing things and reflecting on those experiences. When we encounter something new, we have to reconcile it with our previous ideas and experience, maybe changing what we believe, or maybe discarding the new information as irrelevant. In any case, we are active creators of our own knowledge. To do this, we must ask questions, explore, and assess what we know.

In the classroom, the constructivist view of learning can point towards a number of different teaching practices. In the most general sense, it usually means encouraging students to use active techniques (experiments, real-world problem solving) to create more knowledge and then to reflect on and talk about what they are doing and how their understanding is changing. The teacher makes sure she understands the students' preexisting conceptions, and guides the activity to address them and then build on them.

Constructivist teachers encourage students to constantly assess how the activity is helping them gain understanding. By questioning themselves and their strategies, students in the constructivist classroom ideally become "expert learners." This gives them ever-broadening tools to keep learning. With a well-planned classroom environment, the students learn in.

You might look at it as a spiral. When they continuously reflect on their experiences, students find their ideas gaining in complexity and power, and they develop increasingly strong abilities to integrate new information. One of the teacher's main roles becomes to encourage this learning and reflection process.

For example: Groups of students in a science class are discussing a problem in physics. Though the teacher knows the "answer" to the problem, she focuses on helping students restate their questions in useful ways. She prompts each student to reflect on and examine his or her current knowledge. When one of the students comes up with the relevant concept, the teacher seizes upon it, and indicates to the group that this might be a fruitful avenue for them to explore. They design and perform relevant experiments. Afterward, the students and teacher talk about what they have learned, and how their observations and experiments helped (or did not help) them to better understand the concept.

Contrary to criticisms by some (conservative/traditional) educators, constructivism does not dismiss the active role of the teacher or the value of expert knowledge. Constructivism modifies that role, so that teachers help students to construct knowledge rather than to reproduce a series of facts. The constructivist teacher provides tools such as problem-solving and inquiry-based learning activities with which students formulate and test their ideas, draw conclusions and inferences, and pool and convey their knowledge in a collaborative learning environment. Constructivism transforms the student from a passive recipient of information to an active participant in the learning process. Always guided by the teacher, students construct their knowledge actively rather than just mechanically ingesting knowledge from the teacher or the textbook.

Constructivism is also often misconstrued as a learning theory that compels students to "reinvent the wheel." In fact, constructivism taps into and triggers the student's innate curiosity about the world and how things work. Students do not reinvent the wheel but, rather, attempt to understand how it turns, how it functions. They become engaged by applying their existing knowledge and real-world experience, learning to hypothesize, testing their theories, and ultimately drawing conclusions from their findings.

The best way for you to really understand what constructivism is and what it means in your classroom is by seeing examples of it at work, speaking with others about it, and trying it yourself. As you progress through each segment of this workshop, keep in mind questions or ideas to share with your colleagues.


The concept of constructivism has roots in classical antiquity, going back to Socrates's dialogues with his followers, in which he asked directed questions that led his students to realize for themselves the weaknesses in their thinking. The Socratic dialogue is still an important tool in the way constructivist educators assess their students' learning and plan new learning experiences.
In this century, Jean Piaget and John Dewey developed theories of childhood development and education, what we now call Progressive Education, that led to the evolution of constructivism.

Piaget believed that humans learn through the construction of one logical structure after another. He also concluded that the logic of children and their modes of thinking are initially entirely different from those of adults. The implications of this theory and how he applied them have shaped the foundation for constructivist education.
Dewey called for education to be grounded in real experience. He wrote, "If you have doubts about how learning happens, engage in sustained inquiry: study, ponder, consider alternative possibilities and arrive at your belief grounded in evidence." Inquiry is a key part of constructivist learning.
Among the educators, philosophers, psychologists, and sociologists who have added new perspectives to constructivist learning theory and practice are Lev Vygotsky, Jerome Bruner , and
David Ausubel

Vygotsky introduced the social aspect of learning into constructivism. He defined the "zone of proximal learning," according to which students solve problems beyond their actual developmental level (but within their level of potential development) under adult guidance or in collaboration with more capable peers.
Bruner initiated curriculum change based on the notion that learning is an active, social process in which students construct new ideas or concepts based on their current knowledge.

 Seymour Papert's  groundbreaking work in using computers to teach children has led to the widespread use of computer and information technology in constructivist environments.



Modern educators who have studied, written about, and practiced constructivist approaches to education include John D. Bransford , Ernst von Glasersfeld , Eleanor Duckworth , George Forman , Roger Schank , Jacqueline Grennon Brooks , and Martin G. Brooks .

Whether it takes more time to teach (and learn) online is a contentious issue .


Gomory (2000) states that: “Interaction [in an online course] with the students is also different. Usually there is more interaction, and incautious professors who do not set rules for when they will answer e-mail find they have given themselves 24 hour/day jobs.” Noble (2001) complains that digital education, “entails an inevitable extension of working time and an intensification of work as faculty struggle at all hours of the day and night to stay on top of the technology and respond, via chat rooms, virtual office hours, and e-mail, to both students and administrators to whom they have now become instantly and continuously accessible.” (p. 32)

In support of Noble’s contention, Lee (2002) describes a survey of administrators and faculty involved in a large scale distance education cooperative that found that faculty did not perceive current rewards and incentives for distance teaching to be sufficient compensation for the heavier workloads such teaching required. However, few researchers have investigated the actual time demands of online teaching.

Behaviorism, cognitivism, and constructivism are the three broad learning theories most often utilized in the creation of instructional environments.

Behaviorism states that learning is largely unknowable, that is, we can’t possibly understand what goes on inside a person (the “black box theory”). Gredler (2001) expresses behaviorism as being comprised of several theories that make three assumptions about learning:

1: Observable behaviour is more important than understanding internal activities.

2: Behaviour should be focused on simple elements: specific stimuli and responses.

3: Learning is about behaviour change.

Cognitivism often takes a computer information processing model. Learning is viewed as a process of inputs, managed in short term memory, and coded for long-term recall. Cindy Buell details this process: “In cognitive theories, knowledge is viewed as symbolic mental constructs in the learner's mind, and the learning process is the means by which these symbolic representations are committed to memory.”

Constructivism suggests that learners create knowledge as they attempt to understand their experiences (Driscoll, 2000, p. 376). Behaviorism and cognitivism view knowledge as external to the learner and the learning process as the act of internalizing knowledge. Constructivism assumes that learners are not empty vessels to be filled with knowledge. Instead, learners are actively attempting to create meaning. Learners often select and pursue their own learning. Constructivist principles acknowledge that real-life learning is messy and complex. Classrooms which emulate the “fuzziness” of this learning will be more effective in preparing learners for life-long learning.

Limitations of Behaviourism, Cognitivism, and Constructivism.

A central tenet of most learning theories is that learning occurs inside a person. Even social constructivist views, which hold that learning is a socially enacted process, promotes the principality of the individual (and her/his physical presence – i.e. brain-based) in learning. These theories do not address learning that occurs outside of people (i.e. learning that is stored and manipulated by technology). They also fail to describe how learning happens within organizations.

Learning theories are concerned with the actual process of learning, not with the value of what is being learned. In a networked world, the very manner of information that we acquire is worth exploring. The need to evaluate the worthiness of learning something is a meta-skill that is applied before learning itself begins. When knowledge is subject to paucity, the process of assessing worthiness is assumed to be intrinsic to learning. When knowledge is abundant, the rapid evaluation of knowledge is important. Additional concerns arise from the rapid increase in information. In today’s environment, action is often needed without personal learning – that is, we need to act by drawing information outside of our primary knowledge. The ability to synthesize and recognize connections and patterns is a valuable skill.

Many important questions are raised when established learning theories are seen through technology. The natural attempt of theorists is to continue to revise and evolve theories as conditions change. At some point, however, the underlying conditions have altered so significantly, that further modification is no longer sensible. An entirely new approach is needed.
Some questions to explore in relation to learning theories and the impact of technology and new sciences (chaos and networks) on learning:

How are learning theories impacted, when knowledge is no longer acquired in the linear manner?

What adjustments need to be made with learning theories when technology performs many of the cognitive operations previously performed by learners (information storage and retrieval).

How can we continue to stay current in a rapidly evolving information ecology.

How do learning theories address moments where performance is needed in the absence of complete understanding?
What is the impact of networks and complexity theories on learning?

What is the impact of chaos as a complex pattern recognition process on learning?

With increased recognition of interconnections in differing fields of knowledge, how are systems and ecology theories perceived in the light of learning tasks?





A Creative project on the Holocaust:



A quick reflection.

A majority of learners undergo a positive educational experience, taught by a team of supportive staff who foster good relationships with schools and the wider community. However, many learners from the South West did not have not a breadth of different cultural experiences, therefore, were genuinely excited by new and purposeful experiences.

Curriculum planning offers little opportunity for Holocaust education, for taking risks, or cross phase/subject collaboration, and ICT facilities are difficult. There is a need for more ICT skills in animation and filmmaking. Most Heads of Art wanted to explore more original
Ideas and feelings connected to sensitive and emotive starting points, whilst working
towards a professional brief with a team of artists. The department also wished to develop issue-based projects.

The priorities therefore were to empower and personalise learning, exploit new
technologies, and develop a sustainable project that would cascade new skills in filming and editing to learners. It was decided to provide different group mixes, engender cross phase collaboration and the space to work outside the timetable.
Students were to be encouraged to take risks and learn from history, and develop
a wider cultural understanding, with a sense of purpose through cross-curriculum
links.

How was learning organised to achieve these aims?

A core group of learners, staff and senior management was established to engage on the project, set aims and objectives, explore timetabling alternatives, contact artist visits, and set groups were organized for The Holocaust Memorial Project.  I proposed exploring the testimony of a Polish survivor, my father Waclaw Ryszka, who at the age of fifteen escaped from a concentration camp, having coordinated his escape with a fellow inmate of Auschwitz.
Gifted and talented learners were involved and responded well visually.

How well did we achieve our aims?

The impact and achievement of this project was in the spiritual and emotional response of the learners; students were fully engaged with the subject matter and connected to the Waclaw Ryszka story.
The students shared a common pride in the success of the work, and risks taken with mixing different groups.  Collaboration between artist stages allowed a cascading of skills from 100 percent of learners in year 11–13 involved, in that the project achieved had helped art students to exceed their target grades in art and design when revisited at a later date.

Professional development for staff has opened a new approach towards high impact curriculum planning and personalised learning. This was a project that changed and empowered everyone and switched students onto learning.

‘I think visiting Auschwitz museum it a good insight for everyone to understand more about the Holocaust.
By listening to survivors stories it makes Students realise the seriousness and scale of what happened’


x

The Secret Annex Online

The Secret Annex Online : The Secret Annex Online is a virtual, 3D version of the building at 263 Prinsengracht in Amsterdam where Anne Fran...